The game of EA and Respawn Entertainment has entered with an overwhelming force in the market of free to play, reaching a landmark in just a couple of days with the two and a half million users and peaks of 600,000 concurrent players.
What many are wondering is if Epic Games should be scared by the rapid growth of the new fashion Battle Royale and, although Apex Legends has much to prove in order to match Fortnite, it is true that its entry into the genre comes in hand with many great ideas.
Battle of Battle Royale Genre
Let’s start comparing the essential, the vision that has Apex Legends and Fortnite of the genre Battle Royale. In this case, it is the second one that stays more faithful to the original idea that ended up being derived in PUBG, a map in which a player has to survive against another 100 players. With the passage of time, the map size will reduce forcing the players to engage on the battlefield.
Apex Legends took those ideas and limited it in terms of a number of players and options, without exceeding 60 concurrent users and forcing, at least for the moment, to play in teams of three instead of making players play solo. Fortnite, on the other hand, has a solo mode, in pairs or teams, in addition to different game modes that modify common rules such as types of weapons allowed, a duel between two teams of 50 players or the respawn of those killed in combat.
One of lime and one of sand, it is Apex Legends which takes the pat on the back in this regard. The sensations transmitted by the Respawn game, a potential inherited from the Titanfall saga, are infinitely better than those of Fortnite. The weight of the weapons, the damage of the bullets and, in general, the visual inputs offered by the game to show you how well you are doing or not, are exquisitely unique to this game, giving it its own identity.
The same level of quality offers the movement of the player. Despite not being as agile and broad as Titanfall, Apex Legends showed it has much more to offer than that of the title of Epic Games. Either to climb ledges, launch by zip lines or slide down slopes, the control offered is totally different. In Fortnite, however, one had to opt for the inclusion of vehicles so that the trips on the map do not become so entertaining.
We entered into a draw by comparing the experience of playing with friends or alone. On the one hand, Fortnite does everything possible so you can enjoy the game to your liking with a considerable variety of modes. On the other, Apex Legends offers the necessary tools so that playing alone / with strangers is never a problem. Contextual actions such as marking a point on the map or notifying colleagues of a weapon you do not want are as easy as pointing to the target you want to highlight and pressing a button.
Equally surprising is the stability with which the two games have been maintained. As much as the merit is greater for Fornite for all the time, it has been at the bottom of the canyon. Its growth has been more controlled. However, in the case of its rival in the market, Apex Legends has entered in style with an announcement and growth of players that went from 0 to 100 in just one afternoon.
News in the Genre
If we start to look at the magnitude of what both games have contributed to the battle royale genre, Fortnite takes the lead. Based on constructions, Epic knew how to differentiate themselves from PUBG from the first moment. With the passing of time and the embrace of ideas such as the Battle Pass or the creation of unique events within the game, it has become one of the most interactive experiences on the internet.
Apex Legends, on the other hand, is a puzzle based on copying good ideas that have been working here and there. There is the Battle Pass of Dota 2 (and then Fortnite), the heroes with Overwatch abilities, the PUBG weapons modification system, the aesthetics of Borderlands. In fact, a hodgepodge in which even the gun-feel and movement is extracted from Titanfall, which is loved and criticized in equal parts.
It is fair to recognize Apex Legends as a bunch of very good ideas. When you launch onto the battlefield, there is a player that ensures the union of the team. Even going one step further, you can save your teammates even after they have fallen permanently. Lastly, the mobility and the map interactions that add to the experience in the game makes it fun to play.
The Charisma of its Universes and Characters
Finally, we enter swampy terrain or, so to speak, the most complicated to assess for being especially tied to the tastes of each one. As we mentioned, Apex Legends has taken advantage of the Titanfall aesthetic to dress up their game. But it does so by looking at a mirror that reflects more what was attempted and achieved by Overwatch. They have created their characters that seen so far of the saga of giant robots. Needless to say, where Blizzard triumphed with a heartbreaking force, Respawn Entertainment fulfills and shows little room for error.
Fortnite is another song because, based on skins and fiddling with everything that nowadays can become a meme, it has created a world-recognizable image. Not only because of the appearance of their characters, ranging from a man dressed as a dinosaur to a skeleton, but also for all those dances that children and adolescents replicate on a daily basis when they have the opportunity.
But Then, Apex Legends or Fortnite?
The next few weeks will mark whether the success of Apex Legends is something capable of staying as a strong rival or is a temporary attraction. To date, Fortnite has not only shown signs of strengths but also not stopped growing in users and visualizations.
They are two very complementary games instead of direct rivals, but that the turnaround figures that we mentioned at the beginning make it relatively easy to foresee both games as rivals. Who knows if in a few months, when Apex Legends settles down and starts showing its map with new characters and options, we might very well switch back to Fortnite.
Author Bio: Hi, I’m Ramesh, the Content Outreach Lead with OffGamers. I foster partnerships with gaming sites and developers around the world to collaborate and come up with great content for the gaming community. I also write stuff, and I stalk Steam every day.