The Epic Games multiplayer shooter, Fortnite, has been running successfully since releasing last summer. Despite being free to play, it seems that Fortnite Battle Royale is making big bucks according to updated revenue figures for the game.
The well-known commercial analysis firm SuperData has issued its verdict on Fortnite, the most popular game of the moment. According to this report, the video game already accumulates more than one billion dollars in profits from purchases from the internal store: the V-bucks, Fortnite premium currency, are used to acquire garments, battle passes, and other elements.
It does not seem that the popularity of Fortnite will go down at all, according to the same source. In May, the Twitch broadcast platform recorded 574 million hours of viewing consumed globally in this game, contributing enormously to making battle royale the most historically visualized genre in the same place: 700 million hours in total.
Counting on the overwhelming impact of Fortnite in the world of video games, the -relatively young- genre of the battle royale had generated 1,700 million dollars in 2017. According to SuperData, it is expected that by 2018 these gains will be boosted to 12,600 million dollars, and that exceeds 20,000 million in 2019. Obviously, this will depend on how the players’ relationship with the genre evolves. Most of these, according to the firm’s findings, are regular users of shooters; and some also of role games and other genres.
We will have to be attentive to the panorama of games like H1Z1, PUBG and other new ones like Realm Royale or Fear the Wolves. For now, Epic Games will have to try harder not to disappoint with the Fortnite Summer Skirmish Series if it wants to potential the appeal of the game in the field of eSports.