Shadow of the Colossus: Remaking a Masterpiece | AIB
Shadow of the Colossus for PS4 is the same game we experienced on PS2 more than a decade ago. It offers the same 16 Colossuses, the way to beat them has not changed, and the world we travel to locate them is practically the same, as the sensations left after the game ends.
But, to affirm something so resounding, it would leave to the margin of great work that Bluepoint Games has done at the time of “remake” the game and make it continue valid today. In 2005, when it was released on PS2, the game was too ambitious, and the console had problems running something like that, despite the slowdowns it was one of the best PS2 games.
Shadow of the Colossus has the vast horizon where vegetation predominates. In any video game in which it has wooded areas, a location where the flora dominates, without a doubt, it is the one that attracts the attention of the player. The game introduces the awe of its exceptional world and towering creatures to a new generation of gamers while allowing longtime fans to revisit the beloved masterpiece with unmatched visual fidelity and improved performance.
Shadow of the Colossus is a breath-taking journey through ancient lands to seek out gigantic beasts. Armed with only a sword and a bow, players, should explore the vast grounds and unearth each Colossus offering a unique challenge to test your wits, determination, and skill. Tales speak of an ancient realm where Colossi roam the majestic landscape are bound to the land; these creatures hold the key to a mystical power of revival that players must obtain to bring a loved one back to life.
It’s a full-fledged remake!
If you played the original PS2, or the PS3 remaster, you will surely remember how to get to each Colossus or how to defeat them. Except for some changes and developments, the game remains unchanged. But “the trip,” what we see, has nothing to do with it.
The world of Shadow of the Colossus on PS4 is infinitely more overloaded, not only of trees and vegetation but the detail in general. The rocky walls of the mountains, the ruins, the very ground that we tread, the changing textures according to the area of the map we are on all give off an infinitely superior level of detail. That helped to create a convincing forgotten world, with a busy atmosphere in which the feeling of “loneliness” is at ease.
It has numerous optional tasks to do, from finding small shrines where user pray to collect fruit (which increases the life bar) or catch lizards, which increase our resistance to climbing. In these optional tasks, or to reach the point where each Colossus is different actions come together, from riding Agro mare using a sword, to find the location of the Colossi, without forgetting that there are areas of jumps and platforms, swimming, and not everything is limited to “running.”
The same adventure, twelve years later!
For those who have not played the previous versions, it is worth remembering that there are colossi of all types and sizes, from giant armed hominids to small birds, snakes that emerge from the sand or even “kilometric” flying creatures or small bulls that attack to everything that is put ahead. Some are more ingenious than others, but none will leave you indifferent since in the background they are unique puzzles. A pattern may be repeated, but everyone will beckon you to think and study the environment to defeat them.
Today’s technology eliminated the barrier in one fell plunge and allows us to capture in all its splendor the fabulous world that Team ICO devised. The forbidden land that serves as the stage for the game and its creatures are the same, but they had never offered so much detail and such an impressive finish, without that the game suffers.
Bluepoint Games has done an outstanding job in infusing the world and the characters of ‘Shadow of the Colossus’ with new energy!
Shadow of the Colossus on both PS4 and PS4 Pro, and there are pretty differences. With the primary model, the game runs at 1080p and stable 30 frames per second, while on PS4 Pro, it offers two different modes. On the one hand is the cinematic mode, whose native resolution is 1440p, but thanks to the techniques of rescaling, get a convincing 4K effect if you have a TV with that resolution. Of course, in this kinematic mode, the frame rate also remains fixed at 30 fps.
Being a remake, more than a remaster the game has differences and additions. The technical improvements the show up to new heights, but making a more than remarkable effort not to destroy the memories you already had of the game. And, that, being an imperishable classic.
On the other hand, if you did not play it on PS3, you have a best possible version of the game, the one that best recreates the original vision that the studio had. A much more polished title both visually and technically, and at a fair price.
Shadow of the Colossus is scheduled to launch exclusively for PlayStation 4 on February 6, 2018.